Humanity’s Last Stand
Aerial combat over London. A Unity project built around flight, enemies and an upgradeable arsenal.
Unity / C# / Android / 3D Rendering

POLAND, 2026
Contact[ 01 / GAME & REAL-TIME SYSTEMS ]
My strongest body of work is in C# and Unity: gameplay, simulations, rendering and tools. C++ and Unreal Engine are areas I am continuing to develop.
Aerial combat over London. A Unity project built around flight, enemies and an upgradeable arsenal.
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